社会招聘

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  • 所属部门:用户体验中心

    工作性质:全职

    职位描述:

    1. 基于游戏数据,构建多维度数据仓库,形成完整数据平台体系;
    2. 参与用户行为分析等方案制定与实施,协助业务构建数据体系指标并形成计算落地;
    3. 参与多款游戏的数据指标搭建,包括多个数据源整合,根据业务内容提供数据解决方案;
    4. 参与大数据计算,高效高质量完成数据工作内容,协助产品更好地搭建数据内容;
    5. 深入了解游戏行业,根据产品特性提供更合理的数据分析。

    职位要求:

    1. 计算机/统计学/数学相关专业本科或以上学历;
    2. 三年以上数据仓库开发(ETL)或者大数据方面工作与分析经验,对数据较强敏感性;
    3. 熟悉Linux环境和能熟练使用SQL查询或处理数据,有Python或者其他脚本使用经验;
    4. 有过数据处理经验,掌握任一种大数据处理工具,有hadoop/hive/hbase使用经验者优先;
    5. 表达能力强,具备快速学习能力,沟通协调能力及团队精神;
    6. 热爱网络游戏,有不同类型游戏的深度体验经历者优先。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:水滴事业部

    工作性质:全职

    职位描述:

    岗位职责:
    1. 负责开放世界区域玩法设计与制作;
    2. 负责部分剧情流程中的玩法设计与制作;

    职位要求:

    任职要求:
    1. 本科及以上学历;
    2. 有开放世界游戏设计和制作经验者优先;
    3. 深度体验武侠题材游戏、主机剧情RPG、开放世界游戏者优先;
    4. 优秀的理解力与分析能力,良好的沟通和团队协作能力,执行和抗压能力强。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:梦幻事业部

    工作性质:全职

    职位描述:

    1. 为fps/tps游戏设计、开发和完善带有叙事节奏和遭遇战的战役任务。
    2. 为fps/tps游戏设计和开发开放世界任务和以角色为中心的任务。
    3. 根据反馈和测试,迭代和优化可玩内容。

    职位要求:

    1. 3年以上fps/tps游戏任务设计经验。
    2. 具有游戏叙事设计经验,能够将关卡与叙事动态结合。
    3. 能够制定计划和标准,并在截止日期前完成工作。
    4. 对fps/tps游戏叙事有深刻的理解和经验。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:梦幻事业部

    工作性质:全职

    职位描述:

    1、进行国风卡通3D次世代项目的角色设计、玩法创意表现的制定及质量把控;
    2、能够独立担当设计任务,负责手游项目的角色原画主要设计,并且负责推进美术原画概念设计、资产内外包制作、流程搭建、工具生产、性能优化、直至形成完整产品体验的整个流程;
    3、负责与产品策划和程序部门沟通与对接,制定美术团队的工作计划、保障项目进度。

    职位要求:

    1、五年以上游戏行业美术工作经验,一年以上主美岗位工作经验,且参与过完整游戏项目开发流程。对MMORPG项目深入且全面的了解,热爱国风游戏优先;
    2、了解项目在设计和技术上对美术的需求,极具产品意识,从玩家角度进行分析和体验设计;
    3、有优秀的审美和灵活的思维创意,基于游戏世界观,对各种美术表现有敏锐的判断力,能通过尝试不同的思路找到适合项目的美术表现,敢于创新,并提出和把控整体落地方案;
    4、有良好的沟通协调能力和执行能力,善于与制作团队的程序、策划合作和沟通。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:梦幻事业部

    工作性质:全职

    职位描述:

    1. 参与游戏核心系统框架的设计和落地,把控游戏核心系统模块的细节和质量标准;
    2. 把控游戏内玩法和活动的框架与规则设计;
    3. 关注游戏长线运营的架构和需求,推动相关内容的规划和设计;
    4. 与IP方进行深度合作,了解IP和项目需求,并在符合需求的前提下进行合理的沟通和内部推进;
    5. 协助主策、制作人进行项目管理,帮助团队成员提升策划能力,促进团队良性发展和进步;

    职位要求:

    1. 本科及以上学历,3年及以上游戏行业手游系统策划经验,有较大体量和较高质量标准项目经历者优先,有组长经验者优先;
    2. 极度关注细节,极度关注用户体验。对系统体验和设计有直观判断和敏锐洞察,审美水平在线,兼具感性和理性思维;
    3. 游戏经验丰富,熟悉主流重度游戏系统设计思路;对大体量游戏用户生态、社交结构有自己的深入理解;
    4. 能深度挖掘海内外不同诉求,了解游戏目标用户,尤其是欧美、日本市场的游戏习惯和用户群体有一定的了解;
    加分项:有较好英语能力优先
    加分项:负责过重度MMO或大DAU游戏的社交、玩法向内容优先

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:艺术设计中心

    工作性质:全职

    职位描述:

    职位描述
    1. 研究游戏项目中美术内容制作的各项工具使用;
    2. 熟悉并研究游戏引擎的各项功能使用;
    3. 充分了解美术各环节开发中的需求和问题,提供足够的技术支持;
    4. 根据项目开发中策划、美术和程序的变化,不断性维护游戏美术内容开发流程、规范,以及引擎工具的使用;
    5. 推动跟进程序编写和维护游戏引擎功能(美术相关)使用、游戏美术资源开发的技术文档。

    职位要求:

    1、具备较好审美和美学功底,对光影、色彩、动态具有明确的理解和辨识能力,精通于游戏美术各类资源开发的流程和规范
    2、具有良好团队协作精神、沟通能力和较好的产品思维,对策划及程序的工作方式有足够的了解,能较好的与策划和程序进行项目协同开发,协助解决美术和程序间的技术问题
    3、精通至少一种主流游戏开发引擎:如Unity3D、Unreal等
    4、熟悉设计模式等计算机基础知识,精通至少一种面向对象的编程语言,如C#、C++等
    5、深入理解实时引擎工作原理,理解美术效果的效率瓶颈并掌握优化方法
    6、(渲染向)掌握计算机图形学的基础知识,对图形学中的光照模型及线性代数有较深了解,熟悉GLSL或HLSL,能用Shader实现光影渲染及其他预期效果
    7、(程序化生成向)精通Houdini,对HDA有较强设计能力,了解其在游戏行业的应用,并在Houdini中有过插件开发经验
    8、(工具向)精通DCC和Unreal插件开发,熟悉DCC软件及商用引擎的使用,熟悉算法、数据结构及设计模式等软件开发的基础知识
    9、(美术向)能制作效果并改进PBR或手绘生产流程,有shader代码相关技能,熟悉主流引擎和相关技术软件. 熟悉SubstanceDesigner制作流程者优先.
    10、加分项:较强手绘能力

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:用户体验中心

    工作性质:全职

    职位描述:

    网易介绍:
    网易游戏是网易公司旗下的网络游戏部门(纳斯达克股票代码:NTES,香港交易所股票代码:9999),开发和运营全球最受欢迎的手机和PC游戏。 作为全球最大的优质网络游戏内容孵化器之一,网易游戏致力于支持全球创新游戏工作室的发展,并在此过程中提升其国际影响力。 除了自主研发的游戏和世界一流的研发能力,网易游戏还与暴雪娱乐、Mojang AB(微软子公司)等其他全球游戏开发商合作,运营一些最受欢迎的国际在线游戏。 网易已经推出了广受好评的手机或PC游戏等 如《荒野行动》、《暗黑破坏神:永生》、《哈利波特:魔法觉醒》、《漫威超级战争》、《阴阳师》、《第五人格》、《永劫无间》等。

    网易游戏分析评估中心(GAC)成立于2010年,是专业的游戏玩法提升和游戏设计验证部门。 自成立以来,我们拥有100多名优秀人才,服务了30多款pc游戏和100多款手游,这是支持网易游戏取得商业成果的重要组成部分。


    Roles Overview:
    NetEase Games is the online games division of NetEase, Inc. (NASDAQ: NTES and HKEX: 9999), developing and operating some of the most popular mobile and PC games in global markets. As one of the world's largest incubators of quality online game content, NetEase Games is dedicated to supporting the growth of innovative studios around the globe and growing an international presence along the way. To complement its self-developed games and world-class R&D capabilities, NetEase Games also partners with other industry leaders including Blizzard Entertainment, Mojang AB (a Microsoft subsidiary) and other global game developers to operate some of the most popular international online. NetEase has already critically acclaimed mobile or PC games such as Knives Out, Diablo: Immortal, Harry Potter: Magic Awakened, MARVEL Super War, Onmyoji, Identity Ⅴ, Naraka: Bladepoint, etc.

    NetEase Game Analysis and Assessment Center (GAC ), formed in 2010, is a professional Game Play enhancement and game design verification department. With more than100 talents, we have served more than 30PC games and 100 mobile games since its founding, which is an important part of supporting NetEase's games to achieve commercial results.

    岗位职责:
    1、统筹游戏测评中心北美地区整体业务规划与业务拓展,为用户的新增、留存、付费等关键节点提供高价值解决方案并取得优异成果
    2、客观、准确地分析市场及行业动态,深度研究和剖析游戏设计,提炼出可落地性的知识体系和可行建议,为公司战略决策提供支持
    3、置身玩家的视角,深入体验游戏玩法,分析和评估游戏核心系统,提出改进建议,协助产品打造AAA级手机和PC体验;
    4、追踪欧美市场新品类、竞品及用户需求现状及趋势,结合调研提供具有潜力的立项方向建议。

    Job responsibilities:
    1.Coordinate the overall business planning and business development of Game Evaluation Center in North America, provide high-value solutions for the key nodes of user addition, retention and payment and achieve excellent results.
    2.Objectively and accurately analyze North American game industry trends, deeply research and analyze game design, summarize implementable suggestions, and provide support for the company's strategic decisions.
    3.Put in the player's perspective, in-depth experience of game play, analysis and evaluation of the game's core system, make suggestions for improvement, and assist the product to create AAA-grade mobile and PC experience.
    4. Insight into the new gameplay, competition and user demand status and trends in the European and American markets, and provide creative game design suggestions through professional research.

    职位要求:

    1、本科以上学历,5年及以上游戏公司或咨询公司(游戏行业)工作经历,有游戏行业研究或游戏策划经验者优先。
    2、热爱游戏,并对欧美游戏行业具备深度理解,具备较强的洞察能力,逻辑分析能力和项目管理能力。
    3、有非常良好的自我/团队驱动力,能够在多元文化背景的团队下展现杰出的沟通力和组织能力,有危机管理意识和相应敏锐度;
    4、拥有卓越的经营理念,较强的用户洞察能力、数据分析与商业分析能力;
    5、具备一定的创业心态,愿意探索和创新。

    Job requirements
    1.At least 5 years or more working experience in game company or consulting company (game industry), with game industry research or game planning experience is preferred.
    2.Love games, and have a deep understanding of the European and American game industry, with strong insight, logical analysis and project management skills.
    3. Highly self-motivated and an excellent team player, able to demonstrate outstanding communication and organizational skills in a multicultural team, with crisis management awareness and business acumen;
    4. Excellent business concepts, deep user insights, data and business analysis skills;
    5. Entrepreneurial mindset, willing to explore and innovate.

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:战略研究中心

    工作性质:全职

    职位描述:

    1. 带领QA团队进行日常版本测试,定期开展性能测试、兼容性测试,对接线上问题反馈;
    2. 负责QA团队搭建和人员管理,构建测试用例体系;
    3. 持续优化工作流程和工作方法,提高团队工作效率和质量。

    职位要求:

    1. 本科及以上计算机相关专业,3年以上测试工作经验;
    2. 有丰富的应用系统或游戏相关的功能测试、性能测试经验;
    3. 良好的沟通表达能力,有一定的团队管理能力和经验。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:梦幻事业部

    工作性质:全职

    职位描述:

    1、独立负责射击类PVE向玩法的设计及落地 或 大型地图玩法的统筹设计及落地;
    2、同国际3A团队共同协作,共同打造高品质的射击PVE品类的关卡体验;
    3、协同战斗策划,从各维度共同推动关卡体验的提升;

    职位要求:

    1、2年以上系统策划或关卡策划经验,有独立负责大型玩法或有大型关卡的制作经验;
    2、有至少1年的商业或自研引擎使用经验,有关卡作品者优先;
    3、有深入体验过多款PVE类的射击游戏,对于射击品类有足够敏感度;
    4、工作积极主动,敬业,执行力强,有良好的沟通和团队协作能力;
    5、抗压能力强,对游戏事业有极高的热情。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:市场与渠道中心

    工作性质:全职

    职位描述:

    *负责大型端游、主机游戏项目的海外市场品牌营销工作,制定整体品牌营销策略及推广方案,统筹线上线下执行;
    *针对全球各个重点市场、重点平台制定相应的品牌传播创意及活动方案并推进执行;
    *了解海外区域玩家需求(欧美优先),能基于玩家和用户群体洞察和市场环境研究,提出有创意的营销见解及可行性方案。

    职位要求:

    *本科及以上学历,精通英语,熟悉欧美区域;
    *游戏经验丰富,熟悉射击端游、主机游戏品类优先;
    *具备2年以上海外市场营销相关工作经验,能独立负责营销全案规划与实施;
    *熟悉游戏行业海外市场推广模式,能理解当地玩家特性,洞察玩家需求;
    *熟悉海外地区用户对传播内容的喜好,具备良好的文案撰写及语言表达能力。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:大话事业部

    工作性质:全职

    职位描述:

    1、参与系统设计,并完成其数值框架与具体设计;
    2、负责长期的数值量化与调优工作;
    3、对于已经上线的系统,持续跟进线上的玩家反馈,完成必要的数值方面的迭代。

    职位要求:

    1、5年以上的游戏数值经验,有python基础优先;对心理学有兴趣且有研究者优先;
    2、在给定框架的前提下能够独力完成复杂度中等的系统设计及其数值设计;
    3、至少能够在有辅助的前提下完成核心系统的数值设计;
    4、熟悉并且体验过模拟经营类游戏(部落幸存者、Farthest Frontier、放逐之城等)或是有赛季元素游戏体验经历;
    5、有游戏(端游、手游都可以)研发上线经验,能够独立(或基本独立)完成系统的框架和具体的内容设计,并推进其执行;
    6、较强的逻辑思维与探索精神,愿意尝试在产品新方向上的开拓、创新,并接受其中的风险和压力。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:运营中心

    工作性质:全职

    职位描述:

    1、负责直播用户付费场景的运营设计,有增值业务及会员产运经验优先;
    2、负责消费用户定向分层运营、权益设计及活动策划相关工作;
    3、对消费用户人数及收入负责;

    职位要求:

    1、3年以上工作产品运营经验,负责过会员权益或者相关产品功能运营优先;
    2、有相关会员管理经验,如有直播运营、奢侈品或者高订相关运营经验优先;
    3、熟悉直播相关行业。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:市场与渠道中心

    工作性质:全职

    职位描述:

    *负责海外各大社交媒体与直播平台youtube/ins/tiktok/twitch等渠道平台管理和资源拓展;
    *负责海外渠道接入,负责各产品营销团队和渠道对接,包括但不限于渠道商业合作推广和渠道功能需求对接等;
    *熟悉主流视频及直播平台渠道资源,扩展渠道资源并维护关系;
    *负责项目的完整跟进、执行及效果分析,总结经验,优化后期推广方案;

    职位要求:

    *本科以上学历,1年以上海外市场工作经验;
    *精通日语,英文商务沟通水平;
    *对Youtube、TikTok、 FB等海外社媒平台有深入了解,熟悉平台推广机制和模式;
    *热爱游戏,熟悉各种端手游。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:市场与渠道中心

    工作性质:全职

    职位描述:

    Based in Montreal, you will be part of the global publishing team and will be responsible for coordinating the publishing strategies of multiple PC and Consoles games from all over the world, with a specific focus on western markets (mainly NA and EU).

    Reporting to the Head of Publishing, you will co-manage the publishing strategy with studios’ marketing teams, you will support them in defining a long-term brand plan, and you will help them create the best AAA games for the western markets.

    As the very first Brand Manager based in North America for the Netease Games group, you will also be instrumental in creating a proper marketing flow for all games, which includes taking part in transverse topics such as development to publishing process, global branding strategy, group timeline and global asset creation process.

    About NetEase
    NetEase is a leader in the video game industry established 25 years ago in China. It was built on many stellar domestic successes mostly on mobile. In the past few years, the NetEase group started to expand its scope to include PC and Consoles titles for the worldwide market.

    Just this year, NetEase announced a partnerships with 3 major AAA teams in Japan (Toshiro Nagoshi, formerly executive producer of the Yakuza series / Grasshopper Manufacture led by Suda 51, known for No More Heroes and Shadow of the Damned / Hiroyuki Kobayashi formerly exec producer of the Resident Evil series at Capcom), it has also announced the creation of 3 major studios in North America (Jar of Sparks, led by HALO veterans / Netease Montreal which includes senior Ubisoft staff and Jackalope in Austin, led by Jack Emmert whose credits include Star Trek Online, Neverwinter and City of Heroes), and finally NeTease just unveiled its full purchase of Quantic Dream in France who are known for their incredible interactive story telling games (Heavy Rain, Detroit…). Those studios are added to the already numerous and skilled development teams in China, some of them already present on the PC/console market with innovative and unique games like Naraka: Bladepoint, a battle royale focused on melee combat.


    Responsibilities
    Support, nurture and drive internal studios in the publishing process
    1. As the main point of contact for all things publishing in the western markets, you will work closely with marketing teams embedded in studios/projects
    2. As the Senior Brand Manager you are expected to represent the western markets gamers in the development process, by impacting the marketing strategy first and foremost, but also by advising the developers on the game content (priorities for western market gamers, research and testing, etc.)
    3. Depending on the game and studio, your responsibilities can range from supporting the studio marketing team to creating and managing the whole marketing campaign in western markets

    Assist the Head of Publishing in conceiving and embedding a marketing workflow for all games published in overseas markets
    1. The NetEase Games group is focused on creating a whole new publishing workflow for AAA games on Consoles and PC, which are not traditional market segments for the group
    2. As a Senior Brand Manager you will assist and drive the conception and implementation of this workflow, from early conception to post launch releases

    Participate in growing the publishing team and its scope
    1. Because you would be the first Brand Manager of the group based in western markets you will be a key part of its growth in the next few months (building a fully blown publishing team, propose priorities and key roles to be filled, influence the structure, etc.)

    职位要求:

    Qualifications
    1. Strong brand marketing background (3+ years) in the video game industry
    2. Genuine passion for video games
    3. Excellent collaborative and communication skills allowing you to convince and align with major creative and business stakeholders
    4. Great organisational skills, ability to take care of multiple topics on different games with stakeholders in various time zones
    5. Experience in a fast growing and fast changing environment would be very helpful

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:市场与渠道中心

    工作性质:全职

    职位描述:

    Based anywhere in the US or Canada, you will be part of the global publishing team and will be responsible for coordinating the community development efforts of multiple PC and Consoles games from all over the world, with a specific focus on western communities (mainly NA and EU).

    Reporting to the Head of Publishing (based in Montreal, QC), you will co-manage the strategy for the players’ community with studios’ marketing teams, you will support them in fostering an honest and productive discussion with their respective game communities in western markets.

    As the very first Community Developer based in North America at NetEase for AAA PC and Consoles games, you will also be the in charge of creating a clear new process for all community topics on those titles. From early conception to post launch, you will be a key part of the team defining the role, objectives and process for community development in general in the group.

    About NetEase
    NetEase is a leader in the video game industry established 25 years ago in China. It was built on many stellar domestic successes mostly on mobile. In the past few years, the NetEase group started to expand its scope to include PC and Consoles titles for the worldwide market.

    Just this year, NetEase announced a partnerships with 3 major AAA teams in Japan (Toshiro Nagoshi, formerly executive producer of the Yakuza series / Grasshopper Manufacture led by Suda 51, known for No More Heroes and Shadow of the Damned / Hiroyuki Kobayashi formerly exec producer of the Resident Evil series at Capcom), it has also announced the creation of 3 major studios in North America (Jar of Sparks, led by HALO veterans / Netease Montreal which includes senior Ubisoft staff and Jackalope in Austin, led by Jack Emmert whose credits include Star Trek Online, Neverwinter and City of Heroes), and finally NeTease just unveiled its full purchase of Quantic Dream in France who are known for their incredible interactive story telling games (Heavy Rain, Detroit…). Those studios are added to the already numerous and skilled development teams in China, some of them already present on the PC/console market with innovative and unique games like Naraka: Bladepoint, a battle royale focused on melee combat.

    Responsibilities
    Raise awareness and drive community development topics in multiple internal studios
    1. As the main point of contact for all things related to community development in the western markets, you will work closely with marketing and design teams embedded in studios/projects.
    2. As the Community Developer you are expected to represent the western markets communities in the development process, by impacting the strategy when it comes to community. management first, but also by advising the developers on the game content (priorities, in game tools needs, etc.).
    3. Depending on the game and studio, your responsibilities can range from supporting the studio community team to directly managing the games’ community.

    Co-define a long term community management strategy and set of processes for western communities
    1. The NetEase Games group is focused on creating a whole new publishing workflow for AAA games on Consoles and PC, which are not traditional market segments for the group.
    2. As a Senior Community Developer you will assist and drive the conception and implementation of this workflow when it comes to community related topics, from early conception to post launch releases.

    Participate in growing the publishing team and its scope
    1. Because you would be the first Community Developer for PC and consoles based in western markets you will be a key part of its growth in the next few months (building a fully blown publishing team, propose priorities and key roles to be filled, influence the structure, etc.).

    职位要求:

    Qualifications
    1. Strong community management/development background (3+ years) in the video game industry.
    2. Genuine passion for video games.
    3. Excellent collaborative and communication skills allowing you to convince and align with major creative and technical stakeholders.
    4. Ideally already worked on setting up processes, tools and teams on community development topics in a video game environment.
    5. Experience in a fast growing and fast changing environment would be very helpful.

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:市场与渠道中心

    工作性质:全职

    职位描述:

    1、 负责公司游戏的IP商务拓展、洽谈、关系维护等;
    2、引入新的优质的欧美、内地IP合作;完成公司内的IP合作需求,对内部进行IP推荐、调研等工作;
    3、负责IP合作的送审监修、和版权方协调工作,内部的沟通工作,版权金分成金支付对账工作;

    职位要求:

    1、英语精通,并能作为工作语言,熟悉商务邮件撰写和商务洽谈工作(加分项:有欧美留学和工作经验);
    2、本科以上学历,热爱并熟悉游戏,深度体验过50款以上游戏,熟悉欧美动漫、影视等IP内容;
    3、思维活跃,为人开朗,优秀的对内对外协调能力和项目推进能力;
    4、熟悉欧美版权方工作模式,具有较强的商业洞察、逻辑分析能力;
    5、熟悉游戏授权操作,有IP合作经验者优先。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:运营中心

    工作性质:实习

    职位描述:

    (具备编导\设计\视频制作基础优先~)
    1.负责各类赛事现场执行,协调,监督赛事执行全程;
    2.协助执行电竞赛事制作与转播,沟通协调各板块执行内容,包括内容方案的策划与制作、视觉延展设计制作、赛事的转播与信号制作等;
    3.参与赛程赛制制作及前期赛事内容策划;
    4.把控外部供应商制作细节、保障赛事最终呈现效果。

    职位要求:

    1.有电竞相关行业的从业经验,具备综合性多类型赛事经验工作经验优先;
    2.有良好的团队协作和跨部门沟通能力,较强的语言表达/目标分解/推进执行能力;
    3.精通ofice办公软件,熟悉PR/AE/PS等软件;
    4.热爱电子竞技,熟悉网易游戏产品。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:艺术设计中心

    工作性质:全职

    职位描述:

    职位描述
    1. 研究游戏项目中美术内容制作的各项工具使用;
    2. 熟悉并研究游戏引擎的各项功能使用;
    3. 充分了解美术各环节开发中的需求和问题,提供足够的技术支持;
    4. 根据项目开发中策划、美术和程序的变化,不断性维护游戏美术内容开发流程、规范,以及引擎工具的使用;
    5. 推动跟进程序编写和维护游戏引擎功能(美术相关)使用、游戏美术资源开发的技术文档。

    职位要求:

    1、具备较好审美和美学功底,对光影、色彩、动态具有明确的理解和辨识能力,精通于游戏美术各类资源开发的流程和规范
    2、具有良好团队协作精神、沟通能力和较好的产品思维,对策划及程序的工作方式有足够的了解,能较好的与策划和程序进行项目协同开发,协助解决美术和程序间的技术问题
    3、精通至少一种主流游戏开发引擎:如Unity3D、Unreal等
    4、熟悉设计模式等计算机基础知识,精通至少一种面向对象的编程语言,如C#、C++等
    5、深入理解实时引擎工作原理,理解美术效果的效率瓶颈并掌握优化方法
    6、(渲染向)掌握计算机图形学的基础知识,对图形学中的光照模型及线性代数有较深了解,熟悉GLSL或HLSL,能用Shader实现光影渲染及其他预期效果
    7、(程序化生成向)精通Houdini,对HDA有较强设计能力,了解其在游戏行业的应用,并在Houdini中有过插件开发经验
    8、(工具向)精通DCC和Unreal插件开发,熟悉DCC软件及商用引擎的使用,熟悉算法、数据结构及设计模式等软件开发的基础知识
    9、(美术向)能制作效果并改进PBR或手绘生产流程,有shader代码相关技能,熟悉主流引擎和相关技术软件. 熟悉SubstanceDesigner制作流程者优先.
    10、加分项:较强手绘能力

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:项目管理中心

    工作性质:全职

    职位描述:

    负责互联网产品研发项目的日常项目管理工作,参与产品研发的整个生命周期。
    具体工作内容如下:
    1.制定项目目标和时间计划表;
    2.有效开展成本控制和效率提升;
    3.管理项目需求和版本,负责进度跟踪和风险控制,确保工作按计划完成;
    4.负责团队内部敏捷项目管理流程和工具的执行,并从项目管理的观点和角度对团队内部流程进行推进和优化;
    5.建立清晰、透明和高效的内外部沟通机制,收集和准备项目管理状态报告;
    6.协助负责人进行资源协调,确保项目团队各干系人协同工作;

    职位要求:

    1. 本科及以上学历,计算机、通信等相关专业,熟悉软件工程和研发流程;
    2.5年以上软件研发相关项目管理工作经验,熟悉项目管理知识体系、软件工程和软件质量控制,深入了解软件研发项目的特点;
    3. 熟悉敏捷项目管理,具有较为规范的项目管理实战技能,拥有PMP证书或Scrum Master认证优先;
    4. 具有良好的跨部门沟通、组织协调和团队领导能力,工作细致耐心,态度积极主动;
    5. 热爱游戏,有互联网产品研发团队管理经验者优先。

    该职位来源于hr.163.com,请跳转到该页面投递

  • 所属部门:运营中心

    工作性质:实习

    职位描述:

    (服务永劫无间赛事项目)
    1. 参与赛事在新媒体平台的内容产出及运营工作;
    2. 针对不同类型的媒体(图文、视频、直播等)制定相应内容产出计划;
    3. 协助赛事策划运营活动,提升赛事自媒体平台互动量,带动粉丝数量增长;
    4. 负责日常舆论维护,收集粉丝意见和反馈;
    5. 协助赛事在比赛期间进行相关内容制作和活动策划;

    职位要求:

    1. 热爱电子竞技行业,熟悉永劫赛事生态;
    2. 对微博、抖音等平台的运营有一定了解,熟悉短视频运营策略;
    3. 具备优秀的文字功底,熟练使用图文、视频编辑软件;
    4. 对工作认真负责细致,执行力强,有较强的学习能力;
    5. 具备相关电竞战队媒体运营及赛事运营的经验优先。

    该职位来源于hr.163.com,请跳转到该页面投递